FSX Scenery Library Object Catalog

FSXP_Vehicles.bgl Object Report


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Total Objects in Library: 99

Name 2 crashed_cars Object 1 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.894 < X < 1.684
-4.936 < Y < 4.642
-0.004 < Z < 1.595
Textures CRASHED_CARS.DDS
CRASHED_CARS_LM.DDS
CRASHED_CARS_SPECULAR.DDS
Attachpoints

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Name 2 GEN_AirRace_Trailer_Black Object 2 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.826 < X < 2.226
-8.238 < Y < 10.113
-0.005 < Z < 8.105
Textures GEN_AIRRACE_TRAILER_BLACK.DDS
GEN_AIRRACE_TRAILER_BLACK_LM.DDS
MISSAMERICATRAILER_ALPHA.DDS
MISSAMERICATRAILER_ALPHA_LM.DDS
Attachpoints

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Name 2 Gen_AirRace_Trailer_Blue Object 3 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.826 < X < 2.896
-8.238 < Y < 10.113
-0.005 < Z < 8.105
Textures GEN_AIRRACE_TRAILER_BLUE.DDS
GEN_AIRRACE_TRAILER_BLUE_LM.DDS
MISSAMERICATRAILER_ALPHA.DDS
MISSAMERICATRAILER_ALPHA_LM.DDS
Attachpoints

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Name 2 Gen_AirRace_Trailer_Red Object 4 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.848 < X < 2.896
-8.238 < Y < 10.113
-0.005 < Z < 8.105
Textures GEN_AIRRACE_TRAILER_RED.DDS
GEN_AIRRACE_TRAILER_RED_LM.DDS
MISSAMERICATRAILER_ALPHA.DDS
MISSAMERICATRAILER_ALPHA_LM.DDS
Attachpoints

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Name 2 Gen_AirRace_Trailer_Silver Object 5 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.826 < X < 2.226
-8.238 < Y < 10.113
-0.005 < Z < 8.105
Textures GEN_AIRRACE_TRAILER_SILVER.DDS
GEN_AIRRACE_TRAILER_SILVER_LM.DDS
MISSAMERICATRAILER_ALPHA.DDS
MISSAMERICATRAILER_ALPHA_LM.DDS
Attachpoints

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Name 2 Gen_AirRace_Trailer_White Object 6 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.826 < X < 2.896
-8.238 < Y < 10.113
-0.005 < Z < 8.105
Textures GEN_AIRRACE_TRAILER_WHITE.DDS
GEN_AIRRACE_TRAILER_WHITE_LM.DDS
MISSAMERICATRAILER_ALPHA.DDS
MISSAMERICATRAILER_ALPHA_LM.DDS
Attachpoints

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Name 2 GEN_AirRace_Trailer_Yellow Object 7 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.848 < X < 2.896
-8.238 < Y < 10.113
-0.005 < Z < 8.105
Textures GEN_AIRRACE_TRAILER_YELLOW.DDS
GEN_AIRRACE_TRAILER_YELLOW_LM.DDS
MISSAMERICATRAILER_ALPHA.DDS
MISSAMERICATRAILER_ALPHA_LM.DDS
Attachpoints

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Name 2 Gen_CampTrailer_01 Object 8 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.156 < X < 1.156
-4.902 < Y < 2.426
-0.007 < Z < 2.711
Textures GEN_CAMPTRAILER_01.DDS
GEN_CAMPTRAILER_01_LM.DDS
Attachpoints

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Name 2 GEN_CloudDancerTrailer Object 9 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.826 < X < 2.896
-8.238 < Y < 10.113
-0.005 < Z < 8.105
Textures GEN_CLOUDDANCERTRAILER.DDS
GEN_CLOUDDANCERTRAILER_LM.DDS
GEN_CLOUDDANCERTRAILER_SPECULAR.DDS
GENFRESNEL.DDS
MISSAMERICATRAILER_ALPHA.DDS
MISSAMERICATRAILER_ALPHA_LM.DDS
Attachpoints

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Name 2 GEN_MissAmericaTrailer Object 10 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.826 < X < 2.896
-8.198 < Y < 10.113
-0.005 < Z < 5.448
Textures GENFRESNEL.DDS
MISSAMERICATRAILER.DDS
MISSAMERICATRAILER_ALPHA.DDS
MISSAMERICATRAILER_LM.DDS
MISSAMERICATRAILER_SPECULAR.DDS
Attachpoints

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Name 2 GEN_OleYellerTrailer Object 11 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.920 < X < 2.066
-8.144 < Y < 8.856
-0.005 < Z < 7.864
Textures GEN_OLEYELLERTRAILER.DDS
GEN_OLEYELLERTRAILER_LM.DDS
GEN_OLEYELLERTRAILER_SPECULAR.DDS
GEN_VOODOOTRAILER_ALPHA.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 Gen_Plane_AT6_01 Object 12 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -6.276 < X < 6.276
-3.199 < Y < 5.474
-0.011 < Z < 2.979
Textures GEN_PLANE_AT6_01.DDS
GEN_PLANE_AT6_01_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 Gen_Plane_AT6_02 Object 13 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -6.276 < X < 6.276
-3.199 < Y < 5.474
-0.011 < Z < 2.979
Textures GEN_PLANE_AT6_02.DDS
GEN_PLANE_AT6_02_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 Gen_Plane_AT6_03 Object 14 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -6.276 < X < 6.276
-3.199 < Y < 5.474
-0.011 < Z < 2.979
Textures GEN_PLANE_AT6_03.DDS
GEN_PLANE_AT6_03_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 Gen_Plane_AT6_04 Object 15 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -6.276 < X < 6.276
-3.199 < Y < 5.474
-0.011 < Z < 2.979
Textures GEN_PLANE_AT6_04.DDS
GEN_PLANE_AT6_04_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 Gen_Plane_AT6_05 Object 16 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -6.276 < X < 6.276
-3.199 < Y < 5.474
-0.011 < Z < 2.979
Textures GEN_PLANE_AT6_05.DDS
GEN_PLANE_AT6_05_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 Gen_Plane_Extra300_Blue Object 17 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -3.859 < X < 3.859
-3.269 < Y < 3.269
-0.038 < Z < 2.649
Textures GEN_PLANE_EXTRA300_BLUE.DDS
GEN_PLANE_EXTRA300_BLUE_LM.DDS
GEN_PLANE_EXTRA300_BLUE_SPECULAR.DDS
Attachpoints

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Name 2 Gen_Plane_Extra300_Dragon Object 18 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -3.859 < X < 3.859
-3.269 < Y < 3.269
-0.038 < Z < 2.649
Textures GEN_PLANE_EXTRA300_DRAGON.DDS
GEN_PLANE_EXTRA300_DRAGON_LM.DDS
GEN_PLANE_EXTRA300_DRAGON_SPECULAR.DDS
Attachpoints

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Name 2 Gen_Plane_Extra300_Green Object 19 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -3.859 < X < 3.859
-3.269 < Y < 3.269
-0.038 < Z < 2.649
Textures GEN_PLANE_EXTRA300_GREEN.DDS
GEN_PLANE_EXTRA300_GREEN_LM.DDS
GEN_PLANE_EXTRA300_RED_SPECULAR.DDS
Attachpoints

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Name 2 Gen_Plane_Extra300_Orange Object 20 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -3.859 < X < 3.859
-3.269 < Y < 3.269
-0.038 < Z < 2.649
Textures GEN_PLANE_EXTRA300_ORANGE.DDS
GEN_PLANE_EXTRA300_ORANGE_LM.DDS
GEN_PLANE_EXTRA300_RED_SPECULAR.DDS
Attachpoints

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Name 2 Gen_Plane_Extra300_Red Object 21 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -3.859 < X < 3.859
-3.269 < Y < 3.269
-0.038 < Z < 2.649
Textures GEN_PLANE_EXTRA300_RED.DDS
GEN_PLANE_EXTRA300_RED_LM.DDS
GEN_PLANE_EXTRA300_RED_SPECULAR.DDS
Attachpoints

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Name 2 Gen_Plane_Extra300_Shark Object 22 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -3.859 < X < 3.859
-3.269 < Y < 3.269
-0.038 < Z < 2.649
Textures GEN_PLANE_EXTRA300_SHARK.DDS
GEN_PLANE_EXTRA300_SHARK_LM.DDS
GEN_PLANE_EXTRA300_SHARK_SPECULAR.DDS
Attachpoints

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Name 2 Gen_Plane_Extra300_Yellow Object 23 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -3.859 < X < 3.859
-3.269 < Y < 3.269
-0.038 < Z < 2.649
Textures GEN_PLANE_EXTRA300_RED_SPECULAR.DDS
GEN_PLANE_EXTRA300_YELLOW.DDS
GEN_PLANE_EXTRA300_YELLOW_LM.DDS
Attachpoints

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Name 2 Gen_Plane_Extra300_Zebra Object 24 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -3.859 < X < 3.859
-3.269 < Y < 3.269
-0.038 < Z < 2.649
Textures GEN_PLANE_EXTRA300_ZEBRA.DDS
GEN_PLANE_EXTRA300_ZEBRA_LM.DDS
GEN_PLANE_EXTRA300_ZEBRA_SPECULAR.DDS
Attachpoints

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Name 2 Gen_Plane_L-39_01 Object 25 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -4.740 < X < 4.740
-6.101 < Y < 5.992
-0.012 < Z < 4.685
Textures GEN_PLANE_L-39_01.DDS
GEN_PLANE_L-39_01_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 Gen_Plane_L-39_02 Object 26 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -4.740 < X < 4.740
-6.101 < Y < 5.992
-0.012 < Z < 4.685
Textures GEN_PLANE_L-39_02.DDS
GEN_PLANE_L-39_02_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 Gen_Plane_Sea_Fury_01 Object 27 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -5.886 < X < 5.886
-5.867 < Y < 5.420
-0.013 < Z < 4.948
Textures GEN_PLANE_SEA_FURY_01.DDS
GEN_PLANE_SEA_FURY_01_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 Gen_Plane_Sea_Fury_02 Object 28 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -5.886 < X < 5.886
-5.867 < Y < 5.615
-0.013 < Z < 4.949
Textures GEN_PLANE_SEA_FURY_02.DDS
GEN_PLANE_SEA_FURY_02_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 Gen_Plane_Sea_Fury_03 Object 29 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -5.886 < X < 5.886
-5.867 < Y < 5.420
-0.013 < Z < 4.948
Textures GEN_PLANE_SEA_FURY_03.DDS
GEN_PLANE_SEA_FURY_03_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 gen_RenoTeamRV_01 Object 30 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -4.806 < X < 4.656
-1.539 < Y < 1.534
-0.008 < Z < 3.381
Textures GEN_RENOTEAMRV_01.DDS
GEN_RENOTEAMRV_01_LM.DDS
GEN_RENOTEAMRV_01_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 GEN_RiskyBTrailer Object 31 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -3.687 < X < 3.610
-8.189 < Y < 8.840
0.000 < Z < 9.553
Textures GEN_RISKYBTRAILER.DDS
GEN_RISKYBTRAILER_ALPHA.DDS
GEN_RISKYBTRAILER_LM.DDS
GEN_RISKYBTRAILER_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 Gen_UFO_Large Object 32 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2234.382 < X < 2234.382
-3852.434 < Y < 3852.434
0.413 < Z < 2232.088
Textures GEN_UFO_LARGE.DDS
GEN_UFO_LARGE_LM.DDS
GEN_UFO_LARGE_SPECULAR.DDS
Attachpoints attachpt_Explosion_3 {-488.860,3348.769,1044.003}
attachpt_Explosion_4 {161.691,2123.292,1487.560}
attachpt_Explosion_5 {77.546,-887.270,1158.247}
attachpt_ExplosionFire_0 {287.254,3667.558,1035.281}
attachpt_ExplosionFire_1 {-657.732,1371.931,1117.548}
attachpt_ExplosionFire_2 {663.304,-151.230,1202.130}

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Name 2 Gen_UFO_Small Object 33 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -17.707 < X < 17.707
-15.409 < Y < 15.409
-0.121 < Z < 3.061
Textures GEN_UFO_SMALL.DDS
GEN_UFO_SMALL_LM.DDS
GEN_UFO_SMALL_SPECULAR.DDS
Attachpoints attachpt_UFOExhaustLeft_0 {-9.649,-9.958,0.906}
attachpt_UFOExhaustRight_1 {9.582,-10.047,0.851}

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Name 2 GEN_VoodooTrailer Object 34 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.490 < X < 2.849
-8.144 < Y < 8.856
-0.005 < Z < 7.864
Textures GEN_VOODOOTRAILER.DDS
GEN_VOODOOTRAILER_ALPHA.DDS
GEN_VOODOOTRAILER_LM.DDS
GEN_VOODOOTRAILER_SPECULAR.DDS
GENFRESNEL.DDS
Attachpoints

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Name 2 MIS_Baltic_Beamtrawler Object 35 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -18.716 < X < 18.710
-22.615 < Y < 22.500
-4.592 < Z < 18.188
Textures MIS_BALTIC_BEAMTRAWLER_NEW.DDS
MIS_BALTIC_BEAMTRAWLER_NEW_ALPHA.DDS
MIS_BALTIC_BEAMTRAWLER_NEW_LM.DDS
MIS_BALTIC_BEAMTRAWLER_NEW_SPECULAR.DDS
Attachpoints platform00 {0.000,0.000,0.000}
platform01 {0.000,0.000,0.000}
platform02 {0.000,0.000,0.000}
platform03 {0.000,0.000,0.000}
platform04 {0.000,0.000,0.000}
platform05 {0.000,0.000,0.000}
platform06 {0.000,0.000,0.000}
platform07 {0.000,0.000,0.000}
platform08 {0.000,0.000,0.000}
platform09 {0.000,0.000,0.000}
platform10 {0.000,0.000,0.000}
platform11 {0.000,0.000,0.000}
platform12 {0.000,0.000,0.000}
platform13 {0.000,0.000,0.000}
platform14 {0.000,0.000,0.000}
platform15 {0.000,0.000,0.000}
platform16 {0.000,0.000,0.000}
platform17 {0.000,0.000,0.000}
platform18 {0.000,0.000,0.000}
platform19 {0.000,0.000,0.000}
platform20 {0.000,0.000,0.000}
platform21 {0.000,0.000,0.000}
platform22 {0.000,0.000,0.000}
platform23 {0.000,0.000,0.000}
platform24 {0.000,0.000,0.000}
platform25 {0.000,0.000,0.000}
platform26 {0.000,0.000,0.000}
platform27 {0.000,0.000,0.000}
platform28 {0.000,0.000,0.000}
platform29 {0.000,0.000,0.000}
platform30 {0.000,0.000,0.000}
platform31 {0.000,0.000,0.000}
platform32 {0.000,0.000,0.000}
platform33 {0.000,0.000,0.000}
platform34 {0.000,0.000,0.000}
platform35 {0.000,0.000,0.000}
platform36 {0.000,0.000,0.000}
platform37 {0.000,0.000,0.000}
platform38 {0.000,0.000,0.000}
platform39 {0.000,0.000,0.000}
platform40 {0.000,0.000,0.000}
platform41 {0.000,0.000,0.000}
attachpt_navgre_0 [fx_navgre] {2.607,16.019,5.894}
attachpt_navwhi_21 [fx_navwhi] {0.000,8.193,15.014}
attachpt_navwhi_20 [fx_navwhi] {0.004,8.101,16.152}
attachpt_navgre_4 [fx_navgre] {0.276,-12.306,13.289}
attachpt_navgre_11 [fx_navgre] {18.686,7.690,6.557}
attachpt_navred_1 [fx_navred] {-2.598,16.045,5.896}
attachpt_navred_5 [fx_navred] {-0.283,-12.307,13.287}
attachpt_navred_10 [fx_navred] {-18.697,7.842,6.554}
attachpt_SmokeStack2_14 [fx_SmokeStack2] {-0.010,-12.313,12.269}
attachpt_sparksElectrical_17 [fx_sparksElectrical] {0.027,-7.924,9.442}
attachpt_sparksElectrical_18 [fx_sparksElectrical] {-0.009,6.780,12.278}

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Name 2 MIS_Baltic_Beamtrawler_dead Object 36 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -21.917 < X < 23.036
-6.499 < Y < 16.097
16.164 < Z < -16.547
Textures MIS_BALTIC_BEAMTRAWLER.DDS
MIS_BALTIC_BEAMTRAWLER_ALPHA.DDS
MIS_BALTIC_BEAMTRAWLER_DEAD_LM.DDS
MIS_BALTIC_BEAMTRAWLER_SPECULAR.DDS
Attachpoints attachpt_SinkingStern_0 {-0.203,-19.707,0.000}
attachpt_SinkingMiddle_1 {-0.321,-5.315,0.000}
attachpt_SinkingBow_2 {-0.883,10.201,0.000}
platform00 {0.000,0.000,0.000}
platform01 {0.000,0.000,0.000}
platform02 {0.000,0.000,0.000}
platform03 {0.000,0.000,0.000}
platform04 {0.000,0.000,0.000}
platform05 {0.000,0.000,0.000}
platform06 {0.000,0.000,0.000}
platform07 {0.000,0.000,0.000}
platform08 {0.000,0.000,0.000}
platform09 {0.000,0.000,0.000}
platform10 {0.000,0.000,0.000}
platform11 {0.000,0.000,0.000}
platform12 {0.000,0.000,0.000}
platform13 {0.000,0.000,0.000}
platform14 {0.000,0.000,0.000}
platform15 {0.000,0.000,0.000}
platform16 {0.000,0.000,0.000}
platform17 {0.000,0.000,0.000}
platform18 {0.000,0.000,0.000}
platform19 {0.000,0.000,0.000}
platform20 {0.000,0.000,0.000}
platform21 {0.000,0.000,0.000}
platform22 {0.000,0.000,0.000}
platform23 {0.000,0.000,0.000}
platform24 {0.000,0.000,0.000}
platform25 {0.000,0.000,0.000}
platform26 {0.000,0.000,0.000}
platform27 {0.000,0.000,0.000}
platform28 {0.000,0.000,0.000}
platform29 {0.000,0.000,0.000}
platform30 {0.000,0.000,0.000}
platform31 {0.000,0.000,0.000}
platform32 {0.000,0.000,0.000}
platform33 {0.000,0.000,0.000}
platform34 {0.000,0.000,0.000}
platform35 {0.000,0.000,0.000}
platform36 {0.000,0.000,0.000}
platform37 {0.000,0.000,0.000}
platform38 {0.000,0.000,0.000}
platform39 {0.000,0.000,0.000}
platform40 {0.000,0.000,0.000}
platform41 {0.000,0.000,0.000}
platform42 {0.000,0.000,0.000}
platform43 {0.000,0.000,0.000}
platform44 {0.000,0.000,0.000}
platform45 {0.000,0.000,0.000}
platform46 {0.000,0.000,0.000}
platform47 {0.000,0.000,0.000}
platform48 {0.000,0.000,0.000}
platform49 {0.000,0.000,0.000}
platform50 {0.000,0.000,0.000}
platform51 {0.000,0.000,0.000}
platform52 {0.000,0.000,0.000}
platform53 {0.000,0.000,0.000}
platform54 {0.000,0.000,0.000}
platform55 {0.000,0.000,0.000}
platform56 {0.000,0.000,0.000}
platform57 {0.000,0.000,0.000}
platform58 {0.000,0.000,0.000}
platform59 {0.000,0.000,0.000}
platform60 {0.000,0.000,0.000}
platform61 {0.000,0.000,0.000}
platform62 {0.000,0.000,0.000}
platform63 {0.000,0.000,0.000}
platform64 {0.000,0.000,0.000}
platform65 {0.000,0.000,0.000}
platform66 {0.000,0.000,0.000}
platform67 {0.000,0.000,0.000}
platform68 {0.000,0.000,0.000}
platform69 {0.000,0.000,0.000}
platform70 {0.000,0.000,0.000}
platform71 {0.000,0.000,0.000}
platform72 {0.000,0.000,0.000}
platform73 {0.000,0.000,0.000}
platform74 {0.000,0.000,0.000}
platform75 {0.000,0.000,0.000}
platform76 {0.000,0.000,0.000}
platform77 {0.000,0.000,0.000}
platform78 {0.000,0.000,0.000}
platform79 {0.000,0.000,0.000}
platform80 {0.000,0.000,0.000}
platform81 {0.000,0.000,0.000}
platform82 {0.000,0.000,0.000}
platform83 {0.000,0.000,0.000}
platform84 {0.000,0.000,0.000}
platform85 {0.000,0.000,0.000}
platform86 {0.000,0.000,0.000}
platform87 {0.000,0.000,0.000}
platform88 {0.000,0.000,0.000}
platform89 {0.000,0.000,0.000}
platform90 {0.000,0.000,0.000}
platform91 {0.000,0.000,0.000}
platform92 {0.000,0.000,0.000}
platform93 {0.000,0.000,0.000}
platform94 {0.000,0.000,0.000}
platform95 {0.000,0.000,0.000}
platform96 {0.000,0.000,0.000}
platform97 {0.000,0.000,0.000}
platform98 {0.000,0.000,0.000}
platform99 {0.000,0.000,0.000}
platform100 {0.000,0.000,0.000}
platform101 {0.000,0.000,0.000}
platform102 {0.000,0.000,0.000}
platform103 {0.000,0.000,0.000}
platform104 {0.000,0.000,0.000}

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Name 2 VEH_Air_NASA_CateringTruck_Sm Object 37 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.329 < X < 1.276
-3.150 < Y < 3.580
-0.021 < Z < 2.738
Textures VEH_AIR_NASA_CATERINGTRUCK_SM.DDS
VEH_AIR_NASA_CATERINGTRUCK_SM_LM.DDS
Attachpoints

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Name 2 VEH_Air_NASA_Firetruck_Sm Object 38 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.012 < X < 1.786
-4.753 < Y < 4.739
0.005 < Z < 3.433
Textures GENFRESNEL.DDS
VEH_AIR_NASA_FIRETRUCK_SM.DDS
VEH_AIR_NASA_FIRETRUCK_SM_BUMP.DDS
VEH_AIR_NASA_FIRETRUCK_SM_LM.DDS
VEH_AIR_NASA_FIRETRUCK_SM_SPEC.DDS
VEH_LIGHTSHEET.DDS
VEH_LIGHTSHEET_LM.DDS
Attachpoints

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Name 2 VEH_Air_NASA_Forklift_Sm Object 39 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.017 < X < 1.012
-1.830 < Y < 3.775
-0.035 < Z < 2.409
Textures FORK_TIRE.DDS
FORK_TIRE_ALPHA.DDS
FORK_TIRE_ALPHA_LM.DDS
FORK_TIRE_LM.DDS
GENFRESNEL.DDS
VEH_AIR_NASA_FORKLIFT_SM.DDS
VEH_AIR_NASA_FORKLIFT_SM_BUMP.DDS
VEH_AIR_NASA_FORKLIFT_SM_LM.DDS
VEH_AIR_NASA_FORKLIFT_SM_SPECULAR.DDS
VEH_LIGHTSHEET.DDS
VEH_LIGHTSHEET_LM.DDS
Attachpoints

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Name 2 Veh_Air_NASA_FuelTruck01_SM Object 40 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.409 < X < 1.409
-3.694 < Y < 3.696
-0.026 < Z < 2.481
Textures GENFRESNEL.DDS
VEH_AIR_NASA_FUELTRUCK01_SM.DDS
VEH_AIR_NASA_FUELTRUCK01_SM_BUMP.DDS
VEH_AIR_NASA_FUELTRUCK01_SM_LM.DDS
VEH_AIR_NASA_FUELTRUCK01_SM_SPECULAR.DDS
VEH_LAND_WHEELS.DDS
VEH_LAND_WHEELS_LM.DDS
VEH_LAND_WHEELS_SPECULAR.DDS
VEH_LIGHTSHEET.DDS
VEH_LIGHTSHEET_LM.DDS
Attachpoints

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Name 2 Veh_Air_NASA_GroundPowerUnit_sm Object 41 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -0.884 < X < 0.893
-2.266 < Y < 2.268
-0.022 < Z < 1.851
Textures GENFRESNEL.DDS
VEH_AIR_NASA_GROUNDPOWERUNIT_SM.DDS
VEH_AIR_NASA_GROUNDPOWERUNIT_SM_2.DDS
VEH_AIR_NASA_GROUNDPOWERUNIT_SM_2_LM.DDS
VEH_AIR_NASA_GROUNDPOWERUNIT_SM_2_SPECULAR.DDS
VEH_AIR_NASA_GROUNDPOWERUNIT_SM_LM.DDS
VEH_AIR_NASA_GROUNDPOWERUNIT_SM_SPECULAR.DDS
Attachpoints

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Name 2 VEH_Air_NASA_Pickup Object 42 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.437 < X < 1.455
-2.449 < Y < 2.718
-0.033 < Z < 1.781
Textures GENFRESNEL.DDS
VEH_AIR_NASA_PICKUP.DDS
VEH_AIR_NASA_PICKUP_LM.DDS
VEH_AIR_NASA_PICKUP_SPECULAR.DDS
Attachpoints

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Name 2 VEH_Air_NASA_TransBus_Sm Object 43 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.098 < X < 1.093
-2.997 < Y < 2.997
0.000 < Z < 2.362
Textures GENFRESNEL.DDS
VEH_AIR_NASA_TRANSBUS_SM.DDS
VEH_AIR_NASA_TRANSBUS_SM_BUMP.DDS
VEH_AIR_NASA_TRANSBUS_SM_LM.DDS
VEH_AIR_NASA_TRANSBUS_SM_SPECULAR.DDS
VEH_LIGHTSHEET.DDS
VEH_LIGHTSHEET_LM.DDS
Attachpoints

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Name 2 Veh_Airboat Object 44 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -5.628 < X < 5.628
-2.146 < Y < 2.146
0.000 < Z < 3.722
Textures VEH_AIRBOAT.DDS
VEH_AIRBOAT_ALPHA.DDS
VEH_AIRBOAT_ALPHA_LM.DDS
VEH_AIRBOAT_LM.DDS
Attachpoints

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Name 2 Veh_CanoeBlue Object 45 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -0.889 < X < 0.889
-4.019 < Y < 4.019
-0.090 < Z < 1.100
Textures VEH_CANOE1.DDS
VEH_CANOE1_LM.DDS
Attachpoints

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Name 2 Veh_CanoeGreen Object 46 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -0.889 < X < 0.889
-4.019 < Y < 4.019
-0.090 < Z < 1.100
Textures VEH_CANOE2.DDS
VEH_CANOE2_LM.DDS
Attachpoints

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Name 2 Veh_CanoeMetal Object 47 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -0.889 < X < 0.889
-4.019 < Y < 4.019
-0.090 < Z < 1.100
Textures VEH_CANOE3.DDS
VEH_CANOE3_LM.DDS
Attachpoints

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Name 2 Veh_Chemical_Truck_Red Object 48 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.676 < X < 1.677
-10.402 < Y < 10.354
-0.044 < Z < 4.158
Textures VEH_CHEMICAL_TRUCK_RED_01.DDS
VEH_CHEMICAL_TRUCK_RED_01_LM.DDS
VEH_CHEMICAL_TRUCK_RED_02.DDS
VEH_CHEMICAL_TRUCK_RED_02_LM.DDS
VEH_LIGHTSHEET.DDS
VEH_LIGHTSHEET_LM.DDS
VEH_OVERTURNED_TANKER_SPECULAR.DDS
Attachpoints

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Name 2 Veh_CigaretteBoat Object 49 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.018 < X < 2.010
-9.561 < Y < 9.353
-1.243 < Z < 2.508
Textures VEH_CIGARETTEBOAT_01.DDS
VEH_CIGARETTEBOAT_01_LM.DDS
VEH_CIGARETTEBOAT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_CigaretteBoat02 Object 50 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.018 < X < 2.010
-9.561 < Y < 9.353
-1.243 < Z < 2.508
Textures VEH_CIGARETTEBOAT_02.DDS
VEH_CIGARETTEBOAT_02_LM.DDS
VEH_CIGARETTEBOAT_02_SPECULAR.DDS
Attachpoints

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Name 2 Veh_DeltaV_Rocket Object 51 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.782 < X < 2.777
-2.607 < Y < 11.089
-29.990 < Z < 27.320
Textures CANAVERAL_SHUTTLE.DDS
CANAVERAL_SHUTTLE_LM.DDS
Attachpoints attachpt_RocketStage1_0 {-0.004,-30.290,4.638}
attachpt_RocketStage2_1 {-0.004,0.538,4.638}
attachpt_RocketDetach_2 {2.185,-11.162,4.638}
attachpt_RocketDetach_3 {-2.192,-11.162,4.638}
attachpt_RocketDetach_4 {-0.004,6.180,4.638}
attachpt_RocketDetach_5 {-0.004,10.938,4.638}

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Name 2 Veh_FireCaptain_SUV_1 Object 52 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.739 < X < 0.757
-3.313 < Y < 3.211
-0.024 < Z < 2.284
Textures VEH_FIRECAPTAIN_SUV_1.DDS
VEH_FIRECAPTAIN_SUV_1_LM.DDS
VEH_FIRECAPTAIN_SUV_1_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Flatbed_WithRhino Object 53 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.247 < X < 1.139
-3.713 < Y < 2.913
-0.044 < Z < 2.177
Textures ANI_RHINO.DDS
ANI_RHINO_LM.DDS
GENFRESNEL.DDS
VEH_FLATBED_RHINO.DDS
VEH_FLATBED_RHINO_LM.DDS
VEH_FLATBED_RHINO_SPECULAR.DDS
VEH_SAFARIGREEN_TIRE_ALPHA.DDS
VEH_SAFARIGREEN_TIRE_ALPHA_LM.DDS
Attachpoints

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Name 2 Veh_Greek_Fishingboat_01 Object 54 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.341 < X < 1.344
-3.659 < Y < 3.621
-0.341 < Z < 1.546
Textures GENFRESNEL.DDS
VEH_GREEK_FISHINGBOAT_01.DDS
VEH_GREEK_FISHINGBOAT_01_LM.DDS
Attachpoints

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Name 2 Veh_Greek_Fishingboat_02 Object 55 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.995 < X < 1.995
-6.630 < Y < 6.630
-0.344 < Z < 3.601
Textures GENFRESNEL.DDS
VEH_GREEK_FISHINGBOAT_02.DDS
VEH_GREEK_FISHINGBOAT_02_LM.DDS
VEH_GREEK_FISHINGBOAT_02_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Greek_Fishingboat_03 Object 56 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.349 < X < 1.349
-3.848 < Y < 3.982
-0.189 < Z < 1.901
Textures VEH_GREEK_FISHINGBOAT_03.DDS
VEH_GREEK_FISHINGBOAT_03_LM.DDS
VEH_GREEK_FISHINGBOAT_03_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Greek_Fishingboat_04 Object 57 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.485 < X < 1.485
-5.473 < Y < 5.660
-0.181 < Z < 3.745
Textures GENFRESNEL.DDS
VEH_GREEK_FISHINGBOAT_04.DDS
VEH_GREEK_FISHINGBOAT_04_LM.DDS
VEH_GREEK_FISHINGBOAT_04_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Greek_Fishingboat_05 Object 58 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.341 < X < 1.343
-3.658 < Y < 3.630
-0.341 < Z < 1.546
Textures GENFRESNEL.DDS
VEH_GREEK_FISHINGBOAT_05.DDS
VEH_GREEK_FISHINGBOAT_05_LM.DDS
Attachpoints

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Name 2 Veh_Greek_Fishingboat_06 Object 59 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.995 < X < 1.995
-6.630 < Y < 6.630
-0.344 < Z < 3.601
Textures GENFRESNEL.DDS
VEH_GREEK_FISHINGBOAT_06.DDS
VEH_GREEK_FISHINGBOAT_06_LM.DDS
VEH_GREEK_FISHINGBOAT_06_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Greek_Fishingboat_07 Object 60 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.356 < X < 1.356
-3.869 < Y < 4.004
-0.190 < Z < 1.911
Textures VEH_GREEK_FISHINGBOAT_07.DDS
VEH_GREEK_FISHINGBOAT_07_LM.DDS
VEH_GREEK_FISHINGBOAT_07_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Greek_Fishingboat_08 Object 61 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.481 < X < 1.481
-5.459 < Y < 5.645
-0.181 < Z < 3.735
Textures GENFRESNEL.DDS
VEH_GREEK_FISHINGBOAT_08.DDS
VEH_GREEK_FISHINGBOAT_08_LM.DDS
VEH_GREEK_FISHINGBOAT_08_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Istanbul_CarFerry Object 62 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -7.710 < X < 7.710
-26.201 < Y < 26.199
0.588 < Z < 15.557
Textures GENFRESNEL.DDS
VEH_ISTANBUL_CARFERRY.DDS
VEH_ISTANBUL_CARFERRY_LM.DDS
VEH_ISTANBUL_CARFERRY_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Istanbul_FishingBoat Object 63 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -4.813 < X < 7.346
-14.637 < Y < 16.446
-1.274 < Z < 15.059
Textures GENFRESNEL.DDS
VEH_ISTANBUL_FISHINGBOAT.DDS
VEH_ISTANBUL_FISHINGBOAT_ALPHA.DDS
VEH_ISTANBUL_FISHINGBOAT_ALPHA_LM.DDS
VEH_ISTANBUL_FISHINGBOAT_LM.DDS
VEH_ISTANBUL_FISHINGBOAT_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Istanbul_Freighter Object 64 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -13.701 < X < 13.763
-101.871 < Y < 102.575
-4.479 < Z < 39.490
Textures GENFRESNEL.DDS
VEH_ISTANBUL_FREIGHTER.DDS
VEH_ISTANBUL_FREIGHTER_ALPHA.DDS
VEH_ISTANBUL_FREIGHTER_ALPHA_LM.DDS
VEH_ISTANBUL_FREIGHTER_LM.DDS
VEH_ISTANBUL_FREIGHTER_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Istanbul_PassengerFerry Object 65 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -13.248 < X < 13.293
-71.701 < Y < 50.123
-4.749 < Z < 37.028
Textures GENFRESNEL.DDS
VEH_ISTANBUL_PASSENGERFERRY.DDS
VEH_ISTANBUL_PASSENGERFERRY_ALPHA.DDS
VEH_ISTANBUL_PASSENGERFERRY_ALPHA_LM.DDS
VEH_ISTANBUL_PASSENGERFERRY_LM.DDS
VEH_ISTANBUL_PASSENGERFERRY_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Istanbul_Tallship Object 66 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -11.784 < X < 11.624
-32.187 < Y < 32.187
-2.022 < Z < 55.948
Textures GENFRESNEL.DDS
VEH_ISTANBUL_TALLSHIP_01.DDS
VEH_ISTANBUL_TALLSHIP_01_LM.DDS
VEH_ISTANBUL_TALLSHIP_01_SPECULAR.DDS
VEH_ISTANBUL_TALLSHIP_02.DDS
VEH_ISTANBUL_TALLSHIP_02_LM.DDS
VEH_ISTANBUL_TALLSHIP_02_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Istanbul_TouristBoat Object 67 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.074 < X < 1.030
-12.108 < Y < 17.961
-0.246 < Z < 4.035
Textures GENFRESNEL.DDS
VEH_ISTANBUL_TOURISTBOAT.DDS
VEH_ISTANBUL_TOURISTBOAT_ALPHA.DDS
VEH_ISTANBUL_TOURISTBOAT_ALPHA_LM.DDS
VEH_ISTANBUL_TOURISTBOAT_LM.DDS
VEH_ISTANBUL_TOURISTBOAT_SPECULAR.DDS
Attachpoints

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Name 2 Veh_KayakBluGrn Object 68 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -0.322 < X < 0.322
-2.608 < Y < 2.608
-0.076 < Z < 0.462
Textures VEH_KAYAK2.DDS
VEH_KAYAK2_LM.DDS
Attachpoints

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Name 2 Veh_KayakRed Object 69 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -0.322 < X < 0.322
-2.608 < Y < 2.608
-0.076 < Z < 0.462
Textures VEH_KAYAK4.DDS
VEH_KAYAK4_LM.DDS
Attachpoints

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Name 2 Veh_KayakWood Object 70 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -0.322 < X < 0.322
-2.608 < Y < 2.608
-0.076 < Z < 0.462
Textures VEH_KAYAK1.DDS
VEH_KAYAK1_LM.DDS
Attachpoints

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Name 2 Veh_land_Humvee Object 71 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -2.279 < X < 2.264
-1.582 < Y < 1.582
-0.033 < Z < 1.668
Textures VEH_LAND_HUMVEE.DDS
VEH_LAND_HUMVEE_LM.DDS
VEH_LAND_HUMVEE_SPECULAR.DDS
Attachpoints

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Name 2 VEH_land_Pickup_Govt Object 72 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.437 < X < 1.455
-2.449 < Y < 2.718
-0.033 < Z < 1.781
Textures GENFRESNEL.DDS
VEH_LAND_PICKUP_GOVT.DDS
VEH_LAND_PICKUP_GOVT_LM.DDS
VEH_LAND_PICKUP_GOVT_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Land_Pickup_Poacher Object 73 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.138 < X < 1.138
-2.760 < Y < 2.760
0.015 < Z < 2.014
Textures VEH_LAND_PICKUP_POACHER.DDS
VEH_LAND_PICKUP_POACHER_LM.DDS
VEH_LAND_PICKUP_POACHER_SPECULAR.DDS
ZEBRA_ADULT_M.DDS
ZEBRA_ADULT_M_LM.DDS
ZEBRA_ADULT_M_MANE.DDS
ZEBRA_ADULT_M_MANE_LM.DDS
Attachpoints

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Name 2 VEH_land_SUV_Govt Object 74 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.188 < X < 1.181
-2.405 < Y < 2.498
-0.011 < Z < 1.810
Textures GENFRESNEL.DDS
VEH_LAND_SUV_GOVT.DDS
VEH_LAND_SUV_GOVT_LM.DDS
VEH_LAND_SUV_GOVT_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Overturned_Tanker Object 75 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -6.206 < X < 6.048
-11.392 < Y < 25.850
0.008 < Z < 3.466
Textures VEH_OVERTURNED_TANKER_01.DDS
VEH_OVERTURNED_TANKER_01_LM.DDS
VEH_OVERTURNED_TANKER_02.DDS
VEH_OVERTURNED_TANKER_02_LM.DDS
VEH_OVERTURNED_TANKER_ALPHA.DDS
VEH_OVERTURNED_TANKER_ALPHA_LM.DDS
VEH_OVERTURNED_TANKER_SPECULAR.DDS
Attachpoints attachpt_CampFire_2 [fx_CampFire] {1.344,6.916,1.220}
attachpt_CampFire_5 [fx_CampFire] {1.467,6.282,1.399}
attachpt_CampFire_6 [fx_CampFire] {1.312,7.765,1.366}
attachpt_CampFire_7 [fx_CampFire] {0.064,-3.311,2.343}
attachpt_OilFireMedium_13 [fx_OilFireMedium] {1.251,7.233,1.388}
attachpt_OilFireSmall_15 [fx_OilFireSmall] {-0.539,-2.824,1.190}
attachpt_CampFire_16 [fx_CampFire] {-0.348,-2.643,1.971}
attachpt_CampFire_17 [fx_CampFire] {0.300,-1.236,0.515}
attachpt_OilFireSmall_20 [fx_OilFireSmall] {-1.799,-0.004,0.193}
attachpt_OilFireMedium_21 [fx_OilFireMedium] {-0.756,6.083,0.193}

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Name 2 Veh_Parking_Longleat_01 Object 76 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -5.833 < X < 5.833
-20.715 < Y < 20.715
-0.036 < Z < 1.493
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Parking_Longleat_02 Object 77 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -5.527 < X < 5.907
-21.725 < Y < 21.245
-0.045 < Z < 1.494
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Big_01 Object 78 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -43.677 < X < 43.383
-2.916 < Y < 2.061
-0.045 < Z < 1.494
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Big_02 Object 79 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -44.169 < X < 43.277
0.274 < Y < 5.120
-0.045 < Z < 1.494
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Big_03 Object 80 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -44.322 < X < 44.537
0.098 < Y < 4.949
-0.045 < Z < 1.494
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Med_01 Object 81 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -29.440 < X < 29.454
-2.945 < Y < 1.968
-0.045 < Z < 1.494
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Med_02 Object 82 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -29.165 < X < 28.783
-2.762 < Y < 2.056
-0.045 < Z < 1.494
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Med_03 Object 83 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -29.392 < X < 29.671
-2.786 < Y < 1.998
-0.045 < Z < 1.494
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Reno_01 Object 84 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -9.173 < X < 9.173
-19.198 < Y < 19.198
-0.073 < Z < 1.753
Textures VEH_PARKINGLOT_02.DDS
VEH_PARKINGLOT_02_LM.DDS
VEH_PARKINGLOT_02_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Reno_02 Object 85 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -9.063 < X < 9.063
-19.275 < Y < 19.275
-0.073 < Z < 1.753
Textures VEH_PARKINGLOT_02.DDS
VEH_PARKINGLOT_02_LM.DDS
VEH_PARKINGLOT_02_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Small_01 Object 86 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -14.442 < X < 14.481
-3.089 < Y < 1.704
-0.045 < Z < 1.494
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Small_02 Object 87 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -14.433 < X < 14.475
-2.931 < Y < 1.983
-0.045 < Z < 1.494
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Small_03 Object 88 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -14.310 < X < 14.652
-2.237 < Y < 1.923
-0.024 < Z < 1.469
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Tiny_01 Object 89 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -7.041 < X < 5.857
-2.895 < Y < 1.865
-0.045 < Z < 1.462
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Tiny_02 Object 90 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -7.244 < X < 7.092
-2.854 < Y < 1.903
-0.045 < Z < 1.469
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_ParkingLot_Tiny_03 Object 91 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -7.107 < X < 7.018
-2.792 < Y < 1.906
-0.030 < Z < 1.494
Textures VEH_PARKINGLOT_01.DDS
VEH_PARKINGLOT_01_LM.DDS
VEH_PARKINGLOT_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Police_Cruiser Object 92 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.030 < X < 1.152
-2.576 < Y < 2.500
-0.019 < Z < 1.494
Textures VEH_POLICE_CRUISER.DDS
VEH_POLICE_CRUISER_LM.DDS
VEH_POLICE_CRUISER_SPECULAR.DDS
Attachpoints

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Name 2 Veh_SafariTourist_01 Object 93 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.125 < X < 1.125
-2.339 < Y < 2.339
0.000 < Z < 2.517
Textures VEH_LIGHTSHEET.DDS
VEH_LIGHTSHEET_LM.DDS
VEH_SAFARITOURIST_01.DDS
VEH_SAFARITOURIST_01_LM.DDS
VEH_SAFARITOURIST_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_safariTourist_02 Object 94 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.125 < X < 1.125
-2.321 < Y < 2.321
-0.025 < Z < 1.959
Textures VEH_LIGHTSHEET.DDS
VEH_LIGHTSHEET_LM.DDS
VEH_SAFARITOURIST_01.DDS
VEH_SAFARITOURIST_01_BUMP.DDS
VEH_SAFARITOURIST_01_LM.DDS
VEH_SAFARITOURIST_01_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Snowcat Object 95 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.889 < X < 1.889
-2.945 < Y < 2.945
0.008 < Z < 2.833
Textures VEH_SNOWCAT.DDS
VEH_SNOWCAT_LM.DDS
VEH_SNOWCAT_SPECULAR.DDS
Attachpoints

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Name 2 Veh_TourCoach Object 96 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -6.908 < X < 7.240
-1.493 < Y < 1.493
0.016 < Z < 3.620
Textures GENFRESNEL.DDS
VEH_TOURCOACH.DDS
VEH_TOURCOACH_LM.DDS
VEH_TOURCOACH_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Truck_Derelict Object 97 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.696 < X < 1.930
-2.921 < Y < 2.930
-0.086 < Z < 1.852
Textures VEH_TRUCK_DERELICT.DDS
VEH_TRUCK_DERELICT_LM.DDS
VEH_TRUCK_DERELICT_SPECULAR.DDS
Attachpoints

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Name 2 Veh_Truck_Fire_new_1 Object 98 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -1.945 < X < 0.981
-6.877 < Y < 5.777
-0.036 < Z < 3.459
Textures VEH_TRUCK_FIRE_NEW_1.DDS
VEH_TRUCK_FIRE_NEW_1_ALPHA.DDS
VEH_TRUCK_FIRE_NEW_1_ALPHA_LM.DDS
VEH_TRUCK_FIRE_NEW_1_LM.DDS
VEH_TRUCK_FIRE_NEW_1_SPEC.DDS
Attachpoints

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Name 2 Veh_USCG_Cutter Object 99 of 99
BGL File FSXP_Vehicles.bgl
GUID {}
Bounding box -7.393 < X < 7.393
-58.101 < Y < 61.981
-5.851 < Z < 33.371
Textures VEH_USCG_CUTTER.DDS
VEH_USCG_CUTTER_ALPHA.DDS
VEH_USCG_CUTTER_ALPHA_LM.DDS
VEH_USCG_CUTTER_LM.DDS
Attachpoints platform00 {0.000,0.000,0.000}
platform01 {0.000,0.000,0.000}
platform02 {0.000,0.000,0.000}
platform03 {0.000,0.000,0.000}
attachpt_navgreh_0 [fx_navgreh] {7.148,24.713,13.844}
attachpt_navredh_1 [fx_navredh] {-7.165,24.722,13.842}
attachpt_navwhih_2 [fx_navwhih] {0.002,61.770,10.478}
attachpt_navredh_3 [fx_navredh] {0.001,-58.067,9.213}
attachpt_engsmoke_4 [fx_engsmoke] {-3.572,-17.243,17.450}
attachpt_engsmoke_5 [fx_engsmoke] {3.607,-17.223,17.447}

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Copyright © 2013 - 2019 dynamic FX group :: All rights reserved
FSX Scenery Object Catalog Created: Sven2157
Created in part by: ModelConverterX v1.4.0.0r2337 DEV 5/14/2103
ModelConverterX create by Arno Gerretsen :: ModelConverterX Provided by: SceneryDesign.org & FSDeveloper.com
Microsoft® Flight Simulator X™ Copyright © Microsoft Game Studios® & Microsoft® Corporation

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