FSX Scenery Library Object Catalog

gameobjects.bgl Object Report


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Total Objects in Library: 54

Name 2 efis_hoop Object 1 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -24.988 < X < 24.988
-0.988 < Y < 0.988
-24.988 < Z < 24.988
Textures EFIS.DDS
EFIS_LM.DDS
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Name 2 efis_road Object 2 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -6.875 < X < 6.875
-13.750 < Y < 13.750
0.008 < Z < 1.008
Textures EFIS.DDS
EFIS_LM.DDS
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Name 2 efis_square Object 3 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -23.477 < X < 23.477
-0.735 < Y < 0.735
-23.477 < Z < 23.477
Textures EFIS.DDS
EFIS_LM.DDS
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Name 2 efis_tee Object 4 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -7.787 < X < 7.884
-1.000 < Y < 0.000
-7.447 < Z < 8.224
Textures EFIS.DDS
EFIS_LM.DDS
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Name 2 gen_conepointer Object 5 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -1.471 < X < 1.471
-1.471 < Y < 1.471
0.000 < Z < 0.034
Textures GEN_CONEPOINTER.DDS
GEN_CONEPOINTER_LM.DDS
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Name 2 GEN_game_1_blue Object 6 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -20.011 < X < 20.011
0.000 < Y < 0.000
0.903 < Z < 40.925
Textures GEN_GAME_1_BLUE.DDS
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Name 2 GEN_game_10_blue Object 7 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -40.022 < X < 40.022
0.000 < Y < 0.000
0.903 < Z < 40.925
Textures GEN_GAME_10_BLUE.DDS
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Name 2 GEN_game_2_blue Object 8 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -20.011 < X < 20.011
0.000 < Y < 0.000
0.582 < Z < 40.604
Textures GEN_GAME_2_BLUE.DDS
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Name 2 GEN_game_3_blue Object 9 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -20.119 < X < 20.119
0.000 < Y < 0.000
1.116 < Z < 41.354
Textures GEN_GAME_3_BLUE.DDS
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Name 2 GEN_game_4_blue Object 10 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -20.011 < X < 20.011
0.000 < Y < 0.000
0.582 < Z < 40.604
Textures GEN_GAME_4_BLUE.DDS
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Name 2 GEN_game_5_blue Object 11 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -20.011 < X < 20.011
0.000 < Y < 0.000
0.238 < Z < 40.260
Textures GEN_GAME_5_BLUE.DDS
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Name 2 GEN_game_6_blue Object 12 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -20.011 < X < 20.011
0.000 < Y < 0.000
0.903 < Z < 40.925
Textures GEN_GAME_6_BLUE.DDS
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Name 2 GEN_game_7_blue Object 13 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -20.011 < X < 20.011
0.000 < Y < 0.000
0.903 < Z < 40.925
Textures GEN_GAME_7_BLUE.DDS
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Name 2 GEN_game_8_blue Object 14 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -20.011 < X < 20.011
0.000 < Y < 0.000
0.903 < Z < 40.925
Textures GEN_GAME_8_BLUE.DDS
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Name 2 GEN_game_9_blue Object 15 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -20.011 < X < 20.011
0.000 < Y < 0.000
0.903 < Z < 40.925
Textures GEN_GAME_9_BLUE.DDS
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Name 2 GEN_game_arrow_blue Object 16 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -33.757 < X < 33.757
-45.374 < Y < 45.374
1.000 < Z < 1.000
Textures GEN_GAME_ARROW_BLUE.DDS
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Name 2 GEN_game_arrow_blue_curved_up Object 17 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -13.680 < X < 13.950
-59.174 < Y < 59.839
0.680 < Z < 123.850
Textures GEN_GAME_ARROW_BLUE.DDS
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Name 2 GEN_game_arrow_blue_left Object 18 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -87.905 < X < 8.444
-47.151 < Y < 62.683
-0.136 < Z < 38.718
Textures GEN_GAME_ARROW_BLUE.DDS
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Name 2 GEN_game_arrow_blue_left_45 Object 19 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -47.827 < X < 16.530
-47.245 < Y < 98.454
1.768 < Z < 38.401
Textures GEN_GAME_ARROW_BLUE.DDS
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Name 2 GEN_game_arrow_blue_right Object 20 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -8.373 < X < 88.175
-47.151 < Y < 67.329
-0.136 < Z < 40.289
Textures GEN_GAME_ARROW_BLUE.DDS
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Name 2 GEN_game_arrow_blue_right_45 Object 21 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -16.478 < X < 47.879
-47.245 < Y < 98.454
1.768 < Z < 38.401
Textures GEN_GAME_ARROW_BLUE.DDS
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Name 2 GEN_game_arrow_yellow Object 22 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -11.392 < X < 11.392
-15.247 < Y < 15.247
1.000 < Z < 1.000
Textures GEN_GAME_ARROW_YELLOW.DDS
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Name 2 GEN_game_arrow_yellow_BIG Object 23 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -327.438 < X < 327.438
-609.874 < Y < 609.874
1.000 < Z < 1.000
Textures GEN_GAME_ARROW_YELLOW_BIG.DDS
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Name 2 GEN_game_arrow_yellow_curved_up Object 24 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -27.943 < X < 28.214
-59.174 < Y < 59.839
0.680 < Z < 123.850
Textures GEN_GAME_ARROW_YELLOW.DDS
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Name 2 GEN_game_arrow_yellow_left Object 25 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -87.905 < X < 8.444
-47.151 < Y < 62.683
-0.136 < Z < 38.718
Textures GEN_GAME_ARROW_YELLOW.DDS
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Name 2 GEN_game_arrow_yellow_right Object 26 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -8.373 < X < 88.175
-47.151 < Y < 67.329
-0.136 < Z < 40.289
Textures GEN_GAME_ARROW_YELLOW.DDS
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Name 2 gen_game_hoop_ACTIVE Object 27 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -49.974 < X < 49.974
-11.091 < Y < 11.091
0.109 < Z < 100.058
Textures BLUE_HOOP1.DDS
BLUE_HOOP1_LM.DDS
GENFRESNEL.DDS
GREEN_HOOP1.DDS
GREEN_HOOP1_LM.DDS
Attachpoints

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Name 2 gen_game_hoop_INACTIVE Object 28 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -49.974 < X < 49.974
-11.091 < Y < 11.091
0.109 < Z < 100.058
Textures BLUEPURPLE_HOOP1.DDS
BLUEPURPLE_HOOP1_LM.DDS
GENFRESNEL.DDS
RED_HOOP1.DDS
RED_HOOP1_LM.DDS
Attachpoints

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Name 2 GEN_game_target_01_ACTIVE Object 29 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
13.707 < Z < 11.024
Textures TARGET_GREEN_HOOPS.DDS
TARGET_GREEN_HOOPS_LM.DDS
TARGET_GREEN_POINTS.DDS
TARGET_GREEN_POINTS_LM.DDS
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Name 2 GEN_game_target_01_INACTIVE Object 30 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
13.707 < Z < 11.024
Textures TARGET_RED.DDS
TARGET_RED_LM.DDS
Attachpoints

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Name 2 GEN_game_target_02_ACTIVE Object 31 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
13.968 < Z < 11.285
Textures TARGET_GREEN_HOOPS.DDS
TARGET_GREEN_HOOPS_LM.DDS
TARGET_GREEN_POINTS.DDS
TARGET_GREEN_POINTS_LM.DDS
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Name 2 GEN_game_target_02_INACTIVE Object 32 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
13.968 < Z < 11.285
Textures TARGET_RED.DDS
TARGET_RED_LM.DDS
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Name 2 GEN_game_target_03_ACTIVE Object 33 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
13.868 < Z < 11.185
Textures TARGET_GREEN_HOOPS.DDS
TARGET_GREEN_HOOPS_LM.DDS
TARGET_GREEN_POINTS.DDS
TARGET_GREEN_POINTS_LM.DDS
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Name 2 GEN_game_target_03_INACTIVE Object 34 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
13.868 < Z < 11.185
Textures TARGET_RED.DDS
TARGET_RED_LM.DDS
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Name 2 GEN_game_target_04_ACTIVE Object 35 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
14.077 < Z < 10.230
Textures TARGET_GREEN_HOOPS.DDS
TARGET_GREEN_HOOPS_LM.DDS
TARGET_GREEN_POINTS.DDS
TARGET_GREEN_POINTS_LM.DDS
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Name 2 GEN_game_target_04_INACTIVE Object 36 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
14.077 < Z < 10.230
Textures TARGET_RED.DDS
TARGET_RED_LM.DDS
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Name 2 GEN_game_target_05_ACTIVE Object 37 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
13.750 < Z < 11.067
Textures TARGET_GREEN_HOOPS.DDS
TARGET_GREEN_HOOPS_LM.DDS
TARGET_GREEN_POINTS.DDS
TARGET_GREEN_POINTS_LM.DDS
Attachpoints

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Name 2 GEN_game_target_05_INACTIVE Object 38 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
13.750 < Z < 11.067
Textures TARGET_RED.DDS
TARGET_RED_LM.DDS
Attachpoints

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Name 2 GEN_game_target_06_ACTIVE Object 39 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
13.913 < Z < 10.901
Textures TARGET_GREEN_HOOPS.DDS
TARGET_GREEN_HOOPS_LM.DDS
TARGET_GREEN_POINTS.DDS
TARGET_GREEN_POINTS_LM.DDS
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Name 2 GEN_game_target_06_INACTIVE Object 40 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
13.913 < Z < 10.901
Textures TARGET_RED.DDS
TARGET_RED_LM.DDS
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Name 2 GEN_game_target_Question_ACTIVE Object 41 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
14.229 < Z < 10.730
Textures TARGET_GREEN_HOOPS.DDS
TARGET_GREEN_HOOPS_LM.DDS
TARGET_GREEN_POINTS.DDS
TARGET_GREEN_POINTS_LM.DDS
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Name 2 GEN_game_target_Question_INACTIVE Object 42 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.376 < X < 12.376
-12.366 < Y < 12.366
14.229 < Z < 10.730
Textures TARGET_RED.DDS
TARGET_RED_LM.DDS
Attachpoints

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Name 2 GEN_game_waypoint Object 43 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.039 < X < 12.055
-12.039 < Y < 12.039
11.467 < Z < 13.916
Textures TARGET_GREEN_HOOPS.DDS
TARGET_GREEN_HOOPS_LM.DDS
TARGET_GREEN_POINTS.DDS
TARGET_GREEN_POINTS_LM.DDS
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Name 2 GEN_game_waypoint_2 Object 44 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -12.039 < X < 12.055
-12.039 < Y < 12.039
7.552 < Z < 17.790
Textures TARGET_GREEN_HOOPS.DDS
TARGET_GREEN_HOOPS_LM.DDS
TARGET_GREEN_POINTS.DDS
TARGET_GREEN_POINTS_LM.DDS
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Name 2 Gen_Landmark Object 45 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -28.400 < X < 28.319
-39.433 < Y < 16.966
0.960 < Z < 32.427
Textures TARGET_GREEN_HOOPS.DDS
TARGET_GREEN_HOOPS_LM.DDS
TARGET_GREEN_POINTS.DDS
TARGET_GREEN_POINTS_LM.DDS
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Name 2 gen_missionpillar Object 46 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -534.740 < X < 534.740
-48.164 < Y < 46.281
-2077.455 < Z < 3185.666
Textures TARGET_GREEN_HOOPS.DDS
TARGET_GREEN_HOOPS_LM.DDS
TARGET_GREEN_POINTS.DDS
TARGET_GREEN_POINTS_LM.DDS
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Name 2 Gen_Powerup_Boost Object 47 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box 4.933 < X < -4.933
12.519 < Y < -12.519
-4.933 < Z < 4.933
Textures GEN_GAME_ICONS.DDS
GEN_GAME_ICONS_LM.DDS
GEN_GAME_ICONS_SPECULAR.DDS
Attachpoints

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Name 2 Gen_Powerup_Fuel Object 48 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box 9.588 < X < -17.580
14.042 < Y < -5.355
-4.941 < Z < 4.941
Textures GEN_GAME_ICONS.DDS
GEN_GAME_ICONS_LM.DDS
GEN_GAME_ICONS_SPECULAR.DDS
Attachpoints

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Name 2 Gen_Powerup_Health Object 49 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box 13.224 < X < -13.224
12.348 < Y < -12.348
-4.253 < Z < 4.253
Textures GEN_GAME_ICONS.DDS
GEN_GAME_ICONS_LM.DDS
GEN_GAME_ICONS_SPECULAR.DDS
Attachpoints

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Name 2 Gen_Powerup_Water Object 50 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -7.678 < X < 7.036
-7.716 < Y < 7.157
37.329 < Z < 61.024
Textures
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Name 2 GEN_ruler Object 51 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -49.984 < X < 50.016
-49.991 < Y < 50.009
1.538 < Z < 1.538
Textures GEN_RULER.DDS
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Name 2 GEN_Runway_Glow Object 52 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -1408.114 < X < 1408.114
-28.708 < Y < 28.708
0.050 < Z < 0.050
Textures RUNWAY_GLOW.DDS
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Name 2 GEN_SceneryEffect Object 53 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -500.000 < X < 500.000
-500.000 < Y < 500.000
0.000 < Z < 1000.000
Textures GEN_SCENERYEFFECT.DDS
Attachpoints attachpt_GenericEffect {0.000,0.000,0.500}

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Name 2 Gen_Thermal_01 Object 54 of 54
BGL File gameobjects.bgl
GUID {}
Bounding box -500.000 < X < 500.000
-500.000 < Y < 500.000
0.000 < Z < 1000.000
Textures THERMAL_01.DDS
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Copyright © 2013 - 2019 dynamic FX group :: All rights reserved
FSX Scenery Object Catalog Created: Sven2157
Created in part by: ModelConverterX v1.4.0.0r2337 DEV 5/14/2103
ModelConverterX create by Arno Gerretsen :: ModelConverterX Provided by: SceneryDesign.org & FSDeveloper.com
Microsoft® Flight Simulator X™ Copyright © Microsoft Game Studios® & Microsoft® Corporation

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