FSX Scenery Library Object Catalog

portland.bgl Object Report


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Total Objects in Library: 12

Name 2 or01a Object 1 of 12
BGL File portland.bgl
GUID {}
Bounding box -41.014 < X < 41.000
-568.000 < Y < 568.000
0.000 < Z < 95.000
Textures or01a.dds
or01a_LM.dds
or01b.dds
or01b_LM.dds
Attachpoints platform00 {0.000,0.000,0.000}
platform01 {0.000,0.000,0.000}
platform02 {0.000,0.000,0.000}
platform03 {0.000,0.000,0.000}
platform04 {0.000,0.000,0.000}
platform05 {0.000,0.000,0.000}
platform06 {0.000,0.000,0.000}
platform07 {0.000,0.000,0.000}
platform08 {0.000,0.000,0.000}
platform09 {0.000,0.000,0.000}
platform10 {0.000,0.000,0.000}
platform11 {0.000,0.000,0.000}
platform12 {0.000,0.000,0.000}
platform13 {0.000,0.000,0.000}
platform14 {0.000,0.000,0.000}
platform15 {0.000,0.000,0.000}
platform16 {0.000,0.000,0.000}
platform17 {0.000,0.000,0.000}
platform18 {0.000,0.000,0.000}
platform19 {0.000,0.000,0.000}
platform20 {0.000,0.000,0.000}
platform21 {0.000,0.000,0.000}
platform22 {0.000,0.000,0.000}
platform23 {0.000,0.000,0.000}
platform24 {0.000,0.000,0.000}
platform25 {0.000,0.000,0.000}
platform26 {0.000,0.000,0.000}
platform27 {0.000,0.000,0.000}
platform28 {0.000,0.000,0.000}
platform29 {0.000,0.000,0.000}
platform30 {0.000,0.000,0.000}
platform31 {0.000,0.000,0.000}
platform32 {0.000,0.000,0.000}
platform33 {0.000,0.000,0.000}
platform34 {0.000,0.000,0.000}
platform35 {0.000,0.000,0.000}
platform36 {0.000,0.000,0.000}
platform37 {0.000,0.000,0.000}
platform38 {0.000,0.000,0.000}
platform39 {0.000,0.000,0.000}
platform40 {0.000,0.000,0.000}
platform41 {0.000,0.000,0.000}
platform42 {0.000,0.000,0.000}
platform43 {0.000,0.000,0.000}
platform44 {0.000,0.000,0.000}
platform45 {0.000,0.000,0.000}
platform46 {0.000,0.000,0.000}
platform47 {0.000,0.000,0.000}
platform48 {0.000,0.000,0.000}
platform49 {0.000,0.000,0.000}
platform50 {0.000,0.000,0.000}
platform51 {0.000,0.000,0.000}
platform52 {0.000,0.000,0.000}
platform53 {0.000,0.000,0.000}
platform54 {0.000,0.000,0.000}
platform55 {0.000,0.000,0.000}
platform56 {0.000,0.000,0.000}
platform57 {0.000,0.000,0.000}
platform58 {0.000,0.000,0.000}
platform59 {0.000,0.000,0.000}
platform60 {0.000,0.000,0.000}
platform61 {0.000,0.000,0.000}
platform62 {0.000,0.000,0.000}
platform63 {0.000,0.000,0.000}
platform64 {0.000,0.000,0.000}
platform65 {0.000,0.000,0.000}
platform66 {0.000,0.000,0.000}
platform67 {0.000,0.000,0.000}

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Name 2 or02a Object 2 of 12
BGL File portland.bgl
GUID {}
Bounding box -5.633 < X < 31.478
-286.396 < Y < 285.472
-1.939 < Z < 46.146
Textures or01b.dds
or01b_LM.dds
or02a.dds
or02a_LM.dds
Attachpoints attachpt_lightObsRedSteady_44 [fx_lightObsRedSteady] {3.546,-124.778,45.863}
attachpt_lightObsRedSteady_45 [fx_lightObsRedSteady] {-4.194,-124.785,45.850}
attachpt_lightObsRedSteady_47 [fx_lightObsRedSteady] {3.941,-62.562,46.146}
attachpt_lightObsRedSteady_48 [fx_lightObsRedSteady] {-5.005,-62.556,46.136}

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Name 2 or03a Object 3 of 12
BGL File portland.bgl
GUID {}
Bounding box -90.000 < X < 90.000
-88.250 < Y < 88.250
0.000 < Z < 71.250
Textures or03a.DDS
or03a_LM.DDS
Attachpoints

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Name 2 portland_broad Object 4 of 12
BGL File portland.bgl
GUID {}
Bounding box -416.094 < X < 510.111
-17.555 < Y < 1.517
-0.391 < Z < 47.209
Textures broadway.DDS
broadway_LM.DDS
morrison.DDS
morrison_LM.DDS
Attachpoints

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Name 2 portland_burnsidebridge Object 5 of 12
BGL File portland.bgl
GUID {}
Bounding box -358.477 < X < 362.190
-17.359 < Y < 26.329
-1.854 < Z < 51.446
Textures PORTLAND_HWY30_BURNSIDE.DDS
PORTLAND_HWY30_BURNSIDE_LM.DDS
Attachpoints

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Name 2 portland_i205 Object 6 of 12
BGL File portland.bgl
GUID {}
Bounding box -357.111 < X < 387.133
-1913.079 < Y < 1909.196
-6.135 < Z < 50.837
Textures Portland_I205.DDS
Portland_I205_LM.DDS
Attachpoints

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Name 2 portland_i5bridge Object 7 of 12
BGL File portland.bgl
GUID {}
Bounding box -1096.229 < X < 1207.737
-47.335 < Y < 2.820
-2.640 < Z < 91.872
Textures portland_I5_bridge.dds
portland_I5_bridge_LM.dds
Attachpoints attachpt_lightObsRedSteady_51 [fx_lightObsRedSteady] {848.584,-0.225,63.128}
attachpt_lightObsRedSteady_52 [fx_lightObsRedSteady] {848.643,-20.099,63.129}
attachpt_lightObsRedSteady_53 [fx_lightObsRedSteady] {848.769,-26.505,63.132}
attachpt_lightObsRedSteady_54 [fx_lightObsRedSteady] {848.423,-46.218,63.124}
attachpt_lightObsRedSteady_55 [fx_lightObsRedSteady] {918.529,-0.630,61.866}
attachpt_lightObsRedSteady_56 [fx_lightObsRedSteady] {918.769,-19.940,61.868}
attachpt_lightObsRedSteady_57 [fx_lightObsRedSteady] {919.144,-26.842,61.870}
attachpt_lightObsRedSteady_58 [fx_lightObsRedSteady] {919.465,-46.056,61.873}

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Name 2 portland_marquambridge Object 8 of 12
BGL File portland.bgl
GUID {}
Bounding box -588.141 < X < 380.503
-79.526 < Y < 199.483
-6.102 < Z < 26.599
Textures portland_marquam_bridge.dds
portland_marquam_bridge_LM.dds
Attachpoints platform00 {0.000,0.000,0.000}
platform01 {0.000,0.000,0.000}
platform02 {0.000,0.000,0.000}
platform03 {0.000,0.000,0.000}
platform04 {0.000,0.000,0.000}
platform05 {0.000,0.000,0.000}
platform06 {0.000,0.000,0.000}
platform07 {0.000,0.000,0.000}
platform08 {0.000,0.000,0.000}
platform09 {0.000,0.000,0.000}
platform10 {0.000,0.000,0.000}
platform11 {0.000,0.000,0.000}
platform12 {0.000,0.000,0.000}
platform13 {0.000,0.000,0.000}
platform14 {0.000,0.000,0.000}
platform15 {0.000,0.000,0.000}
platform16 {0.000,0.000,0.000}
platform17 {0.000,0.000,0.000}
platform18 {0.000,0.000,0.000}
platform19 {0.000,0.000,0.000}
platform20 {0.000,0.000,0.000}
platform21 {0.000,0.000,0.000}
platform22 {0.000,0.000,0.000}
platform23 {0.000,0.000,0.000}
platform24 {0.000,0.000,0.000}
platform25 {0.000,0.000,0.000}
platform26 {0.000,0.000,0.000}
platform27 {0.000,0.000,0.000}
platform28 {0.000,0.000,0.000}
platform29 {0.000,0.000,0.000}
platform30 {0.000,0.000,0.000}
platform31 {0.000,0.000,0.000}
platform32 {0.000,0.000,0.000}
platform33 {0.000,0.000,0.000}
platform34 {0.000,0.000,0.000}
platform35 {0.000,0.000,0.000}
platform36 {0.000,0.000,0.000}
platform37 {0.000,0.000,0.000}
platform38 {0.000,0.000,0.000}
platform39 {0.000,0.000,0.000}
platform40 {0.000,0.000,0.000}
platform41 {0.000,0.000,0.000}
platform42 {0.000,0.000,0.000}
platform43 {0.000,0.000,0.000}
platform44 {0.000,0.000,0.000}
platform45 {0.000,0.000,0.000}
platform46 {0.000,0.000,0.000}
platform47 {0.000,0.000,0.000}
platform48 {0.000,0.000,0.000}
platform49 {0.000,0.000,0.000}
platform50 {0.000,0.000,0.000}
platform51 {0.000,0.000,0.000}
platform52 {0.000,0.000,0.000}
platform53 {0.000,0.000,0.000}
platform54 {0.000,0.000,0.000}
platform55 {0.000,0.000,0.000}

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Name 2 portland_morrison Object 9 of 12
BGL File portland.bgl
GUID {}
Bounding box -191.753 < X < 204.508
-57.967 < Y < 44.309
-4.666 < Z < 10.022
Textures morrison.dds
morrison_LM.dds
Attachpoints

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Name 2 portland_railbridge Object 10 of 12
BGL File portland.bgl
GUID {}
Bounding box -926.881 < X < 1264.921
-28.195 < Y < 8.498
-2.542 < Z < 42.738
Textures portland_I5_bridge.DDS
portland_I5_bridge_LM.DDS
Attachpoints

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Name 2 portland_steel Object 11 of 12
BGL File portland.bgl
GUID {}
Bounding box -208.503 < X < 175.779
-7.004 < Y < 11.141
-6.865 < Z < 37.862
Textures morrison.dds
morrison_LM.dds
steel.dds
steel_LM.dds
Attachpoints attachpt_lightObsRedSteady_60 [fx_lightObsRedSteady] {21.947,8.866,36.136}
attachpt_lightObsRedSteady_61 [fx_lightObsRedSteady] {21.246,-4.650,36.137}
attachpt_lightObsRedSteady_63 [fx_lightObsRedSteady] {-22.018,8.345,36.137}
attachpt_lightObsRedSteady_64 [fx_lightObsRedSteady] {-22.202,-4.527,36.137}

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Name 2 portland_stjohnbrdg Object 12 of 12
BGL File portland.bgl
GUID {}
Bounding box -17.209 < X < 17.209
-659.993 < Y < 535.838
0.000 < Z < 114.563
Textures Portland_StJohnBrdg.dds
Portland_StJohnBrdg_LM.dds
Attachpoints attachpt_lightObsRedSteady_67 [fx_lightObsRedSteady] {7.835,26.348,114.302}
attachpt_lightObsRedSteady_68 [fx_lightObsRedSteady] {-8.278,26.124,114.481}
attachpt_lightObsRedSteady_70 [fx_lightObsRedSteady] {7.812,-295.309,113.780}
attachpt_lightObsRedSteady_72 [fx_lightObsRedSteady] {-8.216,-294.955,114.414}

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Copyright © 2013 - 2019 dynamic FX group :: All rights reserved
FSX Scenery Object Catalog Created: Sven2157
Created in part by: ModelConverterX v1.4.0.0r2337 DEV 5/14/2103
ModelConverterX create by Arno Gerretsen :: ModelConverterX Provided by: SceneryDesign.org & FSDeveloper.com
Microsoft® Flight Simulator X™ Copyright © Microsoft Game Studios® & Microsoft® Corporation

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